sound design


Composition and/or design of sounds via instruments, software instruments, audio manipulation & processing for a wide array of media.

game audio


SFX, ambience, linear & adaptive soundscapes, character & weapons sets and voiceover/ADR for games.

music production


Pre-production, production, tracking, programming, composing, mixing & mastering for commercial music projects.

live recordings


Distant and/or close mic recordings

for reviewing, archival, demo or promotional use.

© 2015 Gavin Foo.

All content(s), such as (but not limited to): video(s), logo(s), artwork(s) and associated imagery are copyrighted material(s) of their respective owner(s). All trademark(s), developer and/or publisher name(s), logo(s) are property of their respective owner(s) and are used for informational purposes only.